8/13/2018

DOOM Eternal



We got our first look at gameplay in DOOM Eternal at QuakeCon 2018. It looks awesome. It looks like iD is building on the formula that made DOOM 2016 so much fun to play and making it even more badass. New weapons, enemies, powers, and melee weapons, it's a good time to be the Doom Slayer. I can't wait to play it.

6/22/2018

First Man Trailer

The trailer for the movie First Man recently released and it looks great. Ryan Gosling plays Neil Armstrong, and the movie follows the events surrounding the first manned mission to the moon.



It's been a while since we've had a good true story space movie. The Right Stuff and Apollo 13 are two of my favourite movies, I hope First Man can join them. Ryan Gosling is great, he nailed it in Blade Runner 2049, and he looks perfect here. I can't wait.





6/17/2018

How to save Star Wars.

Scientist Man and some nerds



Scientist man has a plan to save Star Wars and It just might work. Are you listening Disney?


He's back! Scientist Man is hired to help save Star Wars™. He uses logic, economics, marketing and math in order to come up with an idea so radical that it just might save the soon-to-be bankrupt franchise.

In all seriousness though, there's a lot of problems with the way Disney Lucasfilm is handling Star Wars. Can Star Wars even be saved at this point?

6/16/2018

Death Stranding

Death Stranding E3 2018
Death Stranding


Death Stranding looks neat and very weird. I have no idea what's going on in these trailers but I know I want to play this game. Hideo Kojima makes good stuff.




4/01/2018

Michael Giacchino's Star Trek theme


The theme music from the new Star Trek film series is amazing. Too few movies these days have great theme music, Michael Giacchino did a great job.

The Theme from Star Trek 2009 


The Theme from Star Trek Into Darkness


And my favorite version of the Star Trek theme, Star Trek Beyond









3/31/2018

Creating the amazing visual effects in Pacific RIm



Here's a couple neat videos showing how Industrial Light and Magic created all the cool effects in Guillermo Del toro's Pacific Rim. 

Behind the Magic: Building Jaegers for "Pacific Rim"



The story of "Pacific Rim" is told on an epic scale, where 250-foot tall combat mechs battle similarly sized giant alien monsters in the ocean off of the coast of major cities, and when that fails, in the cities themselves. Scale is a recurring theme throughout the film, where a large threat is countered with a large response, making humans tiny in this new out scale world.
ILM's visual effects team discusses the design, effects and animation of these incredible machines in this video.

 Behind the Magic: "Pacific Rim" Hong Kong Battle



"Pacific Rim" is Guillermo del Toro's modern retake on the giant city destroying Kaiju films that started with Godzilla in 1954. The survival of mankind is threatened by giant alien creatures and to respond to this outsized threat, the nations of the Earth come together to build an outsized response - similarly sized giant combat robots.
Here the ILM visual effects team discusses the challenge behind one of the films signature action sequences, the Hong Kong battle.
Behind the Magic: Creating the Kaiju for "Pacific Rim"



Although "Pacific Rim" begins more than a decade into the battle with the city-destroying Kaiju, in this video the visual effects team at Industrial Light & Magic will discuss the process of creating the incredible race of alien monsters from the earliest stages of concept and design. Enjoy the video!

The ILM YouTube channel has some great stuff. Check it out if you find the whole process that goes into making movies interesting.

12/26/2017

C64 Games were crazy! Captain Zzap AKA Flash Gordon





Ross takes a look at the crazy Commodore 64 game Captain Zzap. Or is it Flash Gordon? Or Both!